Search found 13 matches

by Riox
March 9th, 2006, 1:01 am
Forum: Faction & Era Development
Topic: The Era of Myths 5.19.0
Replies: 1290
Views: 234070

1) They are good.
2) I prefer Pierce to Impale.Fire is better than Heat.
3) Chemical is good, but Tear? Tear sound more like an ability, like X% to insta kill :)
4) Lightning? Cold could be water and include cold/ice?
by Riox
March 8th, 2006, 11:57 pm
Forum: Ideas
Topic: Solving the lack of trait diversity problem- double trait?
Replies: 31
Views: 3153

How letting a random choose how your army will be is more srategic than choosing it yourself. You must adapt your play to the situation and your opponent, not to the random traits of your units. If you like random that much and think it make you think harder you should like that all recruited unit b...
by Riox
March 8th, 2006, 11:41 pm
Forum: Ideas
Topic: Solving the lack of trait diversity problem- double trait?
Replies: 31
Views: 3153

Trait? Why traits? Whats the use of traits? Diversity?

I have a better idea, lets say the unit have 10-1, make it random(20)-random(2), lots of diversity.

/irony
by Riox
March 3rd, 2006, 10:13 pm
Forum: Ideas
Topic: Network Play: Ping Feature
Replies: 5
Views: 1056

I agree.
Something useful too would be an icon that tell you your network status, using maybe the current time minus the time of the last received packet.

Or maybe a command to ping the server, I found myself typing useless message to see if im still connected.
by Riox
February 26th, 2006, 6:52 pm
Forum: Ideas
Topic: LIttle settings comments
Replies: 17
Views: 2205

How its better to hit the demilich with a lvl2 unit for 9-3 than two level 1 unit for 6-3 each?

Its sure it can be advantageous to have stronger unit, but having a high numbers of units is advantageous too.
by Riox
February 26th, 2006, 6:35 pm
Forum: Ideas
Topic: LIttle settings comments
Replies: 17
Views: 2205

Btw im doing this to help even if that dont look like.
by Riox
February 26th, 2006, 6:33 pm
Forum: Ideas
Topic: LIttle settings comments
Replies: 17
Views: 2205

Sure, a higher level unit is occasionally worse than a lower level unit. This is very rare though. 'd like to see you give a specific example you've had in your play exerience where you would have rather had a level 1 unit than its level 2 upgrade. That would help the discussion greatly I believe. ...
by Riox
February 25th, 2006, 6:32 pm
Forum: Ideas
Topic: LIttle settings comments
Replies: 17
Views: 2205

The upkeep cost of a unit is only part of the cost of a unit: the other part is the cost of recruiting or recalling the unit. I can understand it if its the choice of te player to recruit the unit, upkeep is part of the price, take it or leave it. But as a result of leveling up its different, its i...
by Riox
February 25th, 2006, 4:30 am
Forum: Ideas
Topic: LIttle settings comments
Replies: 17
Views: 2205

I am sorry for the lame idea, I didnt see the web page you mentionned earlier sorry.

I didnt expect reply.
by Riox
February 25th, 2006, 4:04 am
Forum: Ideas
Topic: LIttle settings comments
Replies: 17
Views: 2205

Yes, your prolly right the value of a level 2 unit is prolly more toward twice the one of a level one than I think. And if getting full HP at level up have been already discuted, fine, that was my goal here. Still I think its strange to win a fight cause some of your unit leveled at the good moment....
by Riox
February 25th, 2006, 2:00 am
Forum: Ideas
Topic: LIttle settings comments
Replies: 17
Views: 2205

LIttle settings comments

I played some and 2 points trouble me about the rules. 1. A unit get all his HP back when he level. Why? I remember again the Shock trooper going at me with little xp needed to level and telling me that I would have to kill him twice. Someone could argue that its part of the Wesnoth strategy. 2. Upk...
by Riox
February 20th, 2006, 2:34 pm
Forum: Release Announcements, Compiling & Installation
Topic: Autotool problem.
Replies: 1
Views: 2451

Ok, I fixed my problem. When I installed automake-1.9 it not overwrited the old version. So automake was still pointing to automake-1.4. I fixed that but I didnt know that it installed aclocal too, so aclocal was pointing to aclocal-1.4 and not aclocal-1.9. kkk, now it work.
by Riox
February 18th, 2006, 6:43 pm
Forum: Release Announcements, Compiling & Installation
Topic: Autotool problem.
Replies: 1
Views: 2451

Autotool problem.

My environment: Ubuntu 5.10 Automake 1.9.5 Autoconf 2.59 I have no problem compiling version 1.0.2 and 1.1.1. But I get that output running autogen.sh on svn. aclocal: configure.ac: 276: macro `AM_PROG_CC_C_O' not found in library configure.ac: no proper invocation of AM_INIT_AUTOMAKE was found. con...