Search found 482 matches

by jb
April 19th, 2022, 3:48 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 843892

Re: World Conquest II

Steadfast is also broken. Grants the ability steadfast, but doesn't grant the bonus resists. If you're talking about mainline WC, the armour artifact gives resists, it works fine. But yes, a lot of bugs and taking into mainline made it difficult to patch them. To be honest, if I were a PM, I would ...
by jb
April 17th, 2022, 10:11 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 843892

Re: World Conquest II

What a disaster this version is.

Steadfast is also broken. Grants the ability steadfast, but doesn't grant the bonus resists.

Also, several items, when taken, lower the units HP.
by jb
February 4th, 2022, 4:48 am
Forum: Multiplayer Development
Topic: Galactic Empires (Wesnoth in Space)
Replies: 603
Views: 223694

Re: Galactic Empires (Wesnoth in Space)

Pretty impressive stuff. Anyone looking for a change of pace should check this out.
by jb
August 7th, 2021, 10:46 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 843892

Re: World Conquest II

Hugs, not drugs. :)

Welcome back tekelili. Hope to see you soon. Let's fix your insane brain the old fashioned way, with love and understanding.
by jb
February 10th, 2021, 7:08 am
Forum: Multiplayer Development
Topic: The Fall Of Trent - A Multiplayer RPG
Replies: 51
Views: 29276

Re: The Fall Of Trent - A Multiplayer RPG

I killed all the Orcs. It is the only way to survive.
While I appreciate your certitude, I promise you that is not the only way to survive.
by jb
February 6th, 2021, 6:46 pm
Forum: Multiplayer Development
Topic: Return to Trent RPG (the long-awaited sequel to Fall of Trent)
Replies: 24
Views: 6667

Re: Return to Trent RPG (the long-awaited sequel to Fall of Trent)

We finally got around to beating this one.

It. Is. Epic.

What an amazing final battle.
by jb
August 31st, 2020, 5:48 pm
Forum: Multiplayer Development
Topic: The Altaz Mariners (2p pirate RPG) now with French translation!
Replies: 364
Views: 397148

Re: The Altaz Mariners (2p non-linear pirate campaign)

Hi. Going from memory here, so maybe minor details missing...
Spoiler:
by jb
June 16th, 2020, 7:27 pm
Forum: Multiplayer Development
Topic: Multiplayer Activity Report - 2020
Replies: 22
Views: 5713

Re: Multiplayer Activity Report - 2020

Cool stats.

In May, of the 22,281 games, 1,941 were jb (and friends) inspired.

About 1 in 11 games. Pretty cool to see.
by jb
June 11th, 2020, 11:46 pm
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 80
Views: 31612

Re: Den of Thieves (new MP stealth campaign system)

New Rescue.PNG Still making progress on new content. Lots of new maps coming soon. For those who played the demo and are tired of the same maps over and over, we now have close to 60 scenarios...so you 'should' never see the same map twice in the same game. Here is a new rescue map i'm currently wo...
by jb
May 16th, 2020, 6:22 am
Forum: Multiplayer Development
Topic: Den of Thieves 2.0 (tactical stealth mod)
Replies: 80
Views: 31612

Re: Den of Thieves (new MP stealth campaign system)

Hi demario Thanks for the feedback. Very helpful. can't assassinate a wolf Was this wolf from the escort mission? or from was it released from a kennel? prisoner always visible on the turn he changed side Are you saying that the prisoner's hide skill doesn't work after it moves? prisoner can move bu...
by jb
May 12th, 2020, 8:52 pm
Forum: Multiplayer Development
Topic: Zombie Apocalypse RPG 1.6
Replies: 233
Views: 80771

Re: Zombie Apocalypse RPG 1.6

Hi. We played this today and enjoyed it.

But there is an annoying oversight. The enemy unit in the corner (196, 96) is visible and the game scrolls to his location between each turn. The scrolling was frustrating.
by jb
April 1st, 2020, 2:26 pm
Forum: Multiplayer Development
Topic: Return to Trent RPG (the long-awaited sequel to Fall of Trent)
Replies: 24
Views: 6667

Re: Return to Trent RPG (the long-awaited sequel to Fall of Trent)

april-1-2020.png
april-1-2020.png (4.46 KiB) Viewed 4419 times
by jb
October 17th, 2019, 9:37 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 843892

Re: World Conquest II

You are wrong, you can try to deinstall your copy of wcII in your remove addons dialog and try to join any wcII game in the lobby. You will get the 'missing addon wcII, do you want to install it's dialog independent on whether it used the cystom terrain mod or not. I will try when I get home. This ...
by jb
October 17th, 2019, 7:48 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 843892

Re: World Conquest II

Wesnoth 1.14 and later will automatically download add-ons if needed when you join a game. So I'll probably not keep it that way. In fact the 1.14 WCII version does formally require download ( alhough it technically doesn't, I just set this option to make people update to newer versions faster) Onl...
by jb
October 17th, 2019, 6:28 pm
Forum: Multiplayer Development
Topic: World Conquest II
Replies: 417
Views: 843892

Re: World Conquest II

Hi. Thanks for keeping WCII alive. As someone who has played a game or two (thousand) and someone who worked with both Natasiel and Tekelili on past development, I have a few thoughts. -Adding Dunefolk enemy: This is a good idea and will add some fun new challenges. -New Alliances: Could be fun to t...