Search found 98 matches
- May 24th, 2007, 7:30 pm
- Forum: Multiplayer Development
- Topic: 3x3 small map siimilar to lsar's cross (6p_Isar's_Hamburger)
- Replies: 11
- Views: 3867
- May 17th, 2007, 1:24 am
- Forum: Multiplayer Development
- Topic: TOC3: The Bracket, the Maps and the Rules
- Replies: 68
- Views: 16038
- May 15th, 2007, 1:16 am
- Forum: Strategies & Tips
- Topic: Undead versus Wose Spam
- Replies: 16
- Views: 5948
Damn. someone do a forum search and look up Bec's infamous rant. I believe I put some stats in there on the subject of ghouls vs. skels when facing woses.
UPDATE: Here it is.
UPDATE: Here it is.
- May 9th, 2007, 5:16 am
- Forum: Ideas
- Topic: Expected Outcome in Damage Calculations
- Replies: 23
- Views: 6385
- May 5th, 2007, 12:27 am
- Forum: Ideas
- Topic: Expected Outcome in Damage Calculations
- Replies: 23
- Views: 6385
That would be really nice to have. E.g. select 3 of your units, select a target unit and get a display of the CTK and maybe the expected remaining HP of that unit :). But the user interface for that is probably hard to implement. Yes, something like that would be very nice, but indeed most likely n...
- May 5th, 2007, 12:15 am
- Forum: Ideas
- Topic: Expected Outcome in Damage Calculations
- Replies: 23
- Views: 6385
WizardMagus, I assume you mean poacher@night everytime you mention footpad. And I agree with the tactics. It's obviously better to attack with two poachers vs. a 17hp unit than a thunderer and a poacher. In this case, I think mode and median would lead you to the same conclusion. And yes, both your ...
- May 5th, 2007, 12:04 am
- Forum: Multiplayer Development
- Topic: The Multiplayer Map Reader's Digest
- Replies: 168
- Views: 60849
Blue Water Province: I like this map…the way it looks and plays. . I do think there is a potential for stalemate games here though. The battle flow is really pushed to the hard edges of the map, where there are two thin strips of “good terrainâ€. A problem I’ve encountered several (less than...
- May 5th, 2007, 12:01 am
- Forum: Tournaments
- Topic: [Complete] Tournament of Champions 3: Results, Hype, Predictions, etc.
- Replies: 100
- Views: 32229
- May 5th, 2007, 12:00 am
- Forum: Multiplayer Development
- Topic: TOC3: The Bracket, the Maps and the Rules
- Replies: 68
- Views: 16038
- May 4th, 2007, 8:33 pm
- Forum: Tournaments
- Topic: [Complete] Tournament of Champions 2v2 Results and Information
- Replies: 131
- Views: 39170
Maps for Semi-Finals of 2v2 Tourney
Maps for Semi-Finals of 2v2 Tourney Game 1: Castle-Hopping Isle Game 2: Blue-Water Province Game 3: Path of Daggers --- Game 4: Hamlets Game 5: Loris River ----- How the maps were chosen: Each map was inverse weighted according to the # of times played by current participants, and then they were ra...
- May 3rd, 2007, 8:50 pm
- Forum: Ideas
- Topic: Expected Outcome in Damage Calculations
- Replies: 23
- Views: 6385
Well, I was just thinking in the battle window itself, possibly right above the distribution. It would be difficult to construct a comprehensive list of EV(damage) values in a roll-over, because of the number of unit types on the battlefield as well as the different terrains they can inhabit. Any g...
- May 2nd, 2007, 11:54 pm
- Forum: Ideas
- Topic: Expected Outcome in Damage Calculations
- Replies: 23
- Views: 6385
- May 2nd, 2007, 10:21 pm
- Forum: Tournaments
- Topic: [Complete] Tournament of Champions 2v2 Results and Information
- Replies: 131
- Views: 39170
If you guys approve, I'll post 2 sets of 5 maps in order, for each matchup in the semi-finals. OK, well it seems forums were screwed up, and everyone agreed. I remember from before forums went down, the following objections: mori4 (for semi-finals round): jb hamlets: zero blue water province: zero ...
- April 29th, 2007, 11:18 pm
- Forum: Tournaments
- Topic: [Complete] Tournament of Champions 2v2 Results and Information
- Replies: 131
- Views: 39170
I talked to Myth, and there seems to be a need for an impartial selection of MP maps for the tourney to go on. If no one objects, I'd be happy to help with this regard. If you guys approve, I'll post 2 sets of 5 maps in order, for each matchup in the semi-finals. The maps will be chosen from the fol...
- April 29th, 2007, 10:57 pm
- Forum: Ideas
- Topic: Expected Outcome in Damage Calculations
- Replies: 23
- Views: 6385
If I understand your proposal, you're looking for a statistic for the center of the distribution. You either want mean, median, or mode of the distribution. Mean makes no sense, as Winter provided with the Thunderer example. Mean also makes no sense if you look at your first screen shot. The attacke...