Search found 10 matches
- January 5th, 2007, 12:05 pm
- Forum: Users’ Forum
- Topic: Wintereenmas activities?
- Replies: 0
- Views: 552
Wintereenmas activities?
Does the wesnoth crew or players in general have any activities planned for this years Winter-een-mas?
(If you are not familiar with Winter-een-mas you might want to read up on http://www.wintereenmas.com).
(If you are not familiar with Winter-een-mas you might want to read up on http://www.wintereenmas.com).
- September 21st, 2006, 10:33 pm
- Forum: Strategies & Tips
- Topic: How to use Assassins
- Replies: 26
- Views: 9724
Wounded troops
I find that wounded troops are great for this, although I guess it is more of an all out gamble, as should you fail you loose. You can suicide a chain of wounded troops (0 levels work too) into their leader. They all hurt him a little before dying. And they have to die to free the spot, which normal...
- November 24th, 2005, 5:37 pm
- Forum: Ideas
- Topic: Leveling up units in MP games.
- Replies: 83
- Views: 15383
One small problem
The problem with delay leveling until the players turn is that the unit could be killed before the next turn and not gain xp for defending.
MERLiiN
MERLiiN
- November 24th, 2005, 5:22 pm
- Forum: Multiplayer Development
- Topic: 6p Smallolof, single tile fix
- Replies: 1
- Views: 1093
6p Smallolof, single tile fix
Whilst observing a 6p smallolof game Lorien LoD noticed that the tile at 19.14 was still a cave tile while all the others in the same positions were savannah grass.
I have attached a fixed map as I don't know if it has been fixed in 1.0.2 yet.
MERLiiN
I have attached a fixed map as I don't know if it has been fixed in 1.0.2 yet.
MERLiiN
- November 22nd, 2005, 7:33 pm
- Forum: Ideas
- Topic: Allied backstab
- Replies: 3
- Views: 1174
In afterthough
This should probably be in the MP section, if anyone with the power to do so cares to move it?
- November 22nd, 2005, 7:32 pm
- Forum: Ideas
- Topic: Allied backstab
- Replies: 3
- Views: 1174
Allied backstab
This came up in one of the MP games the other day, so I decided to test it and you do not get the backstab bonus if an ally controls the opposite side. I think due to the nature of the backstab ability you should get the backstab bonus. I do not mind leadership not applying as your ally's troops are...
- November 22nd, 2005, 6:18 pm
- Forum: Users’ Forum
- Topic: Wesnoth on TheOpenCD?
- Replies: 25
- Views: 5069
You forgot the screenshot of the screenshots link.
http://www.theopencd.org/staticfiles/im ... .0/s35.png
I suppose someone should smarten them up on the terminology, such as factions vs races?
MERLiiN
I suppose someone should smarten them up on the terminology, such as factions vs races?
MERLiiN
- November 22nd, 2005, 1:59 pm
- Forum: Multiplayer Development
- Topic: Games where one opponent stops moving
- Replies: 5
- Views: 1757
You need CommandMode
You should read http://www.wesnoth.org/wiki/CommandMode
You can use the droid command to make a side AI.
MERLiiN
You can use the droid command to make a side AI.
MERLiiN
- November 18th, 2005, 9:32 am
- Forum: Developers’ Discussions
- Topic: Default for command mode in Mac
- Replies: 10
- Views: 4155
The quick fix could be..
How about making the command prompt available through the pulldown menu? This way even noobs from any country could easily access it. I think it's a viable solution until we get GUI for "kick player" "ban player" "control <side> player" "control <side> observer&quo...
- November 7th, 2005, 9:42 pm
- Forum: Scenario & Campaign Development
- Topic: Campaign idea: Wesnoth Hold'em
- Replies: 8
- Views: 4507
I think the layout needs some work
Unfortunately the popup menu blocks the view of your cards, it came on me so fast I didn't know what I had a few times. This depends on where the button starts. If you can be bothered implmenting it I would like to see a check option. Other than that, nice idea. I will be playing this a bit between ...