Search found 148 matches
- October 6th, 2011, 2:03 am
- Forum: Faction & Era Development
- Topic: The Battle for Meridia: Startng balancing: alpha 0.1.7
- Replies: 112
- Views: 43249
Re: The Battle for Meridia: Startng balancing: alpha 0.1.7
As it currently stands you cannot tame horses (which are fairly strong creatures in their own right). As a rule, horses are generally already pretty solidly domesticated. They've been raised in captivity generation after generation since approximately forever. A campaign writer might occasionally w...
- September 26th, 2011, 3:29 pm
- Forum: Scenario & Campaign Development
- Topic: Looking for some background information...
- Replies: 9
- Views: 2559
Re: Looking for some background information...
Well, I didn't really expect those campaigns to be useful That's okay. I want to be thorough. I don't want to be guilty of "did not do the research". I don't feel bad about contradicting "Burin History" (because it contradicts TROW on several points and, depending on how you rea...
- September 25th, 2011, 11:38 am
- Forum: Scenario & Campaign Development
- Topic: Looking for some background information...
- Replies: 9
- Views: 2559
Re: Looking for some background information...
Hey, that actually worked. 1.6 is running. As an added bonus, in addition to the War of the West, the History of Burin also runs in 1.6. (Oh, while it's marked "scenario", it is in fact a campaign.) However, the first thing I noticed about it is that the introduction appears to significant...
- September 25th, 2011, 1:37 am
- Forum: Scenario & Campaign Development
- Topic: Looking for some background information...
- Replies: 9
- Views: 2559
Re: Looking for some background information...
I'm no stranger to compiling things from source, believe me. Over the years I've compiled and installed many things from source... Emacs, Mozilla, Sawfish, Courier, Evergreen (including OpenSRF), ... all manner of things. I've even done xscreensaver three or four times (which the maintainer disrecom...
- September 24th, 2011, 9:48 pm
- Forum: Scenario & Campaign Development
- Topic: Looking for some background information...
- Replies: 9
- Views: 2559
Re: Looking for some background information...
Well, there is a History of Burin scenario on the addon server. Not sure how much information a single scenario contains. Indeed, particularly considering Wesnoth refuses to actually load it. (I'll have a look through it anyway, via the tried and true text-editor method, and see if it has anything ...
- September 24th, 2011, 7:45 pm
- Forum: Faction & Era Development
- Topic: Khalifate gameplay thread (feedback on balance and bugs)
- Replies: 373
- Views: 110376
Re: Khalifate gameplay thread (feedback on balance and bugs)
The plural of oasis is oases. HTH.HAND.They were saved by ancient wells and oasis that existed in the desert.
(Update: if you intended singular, there probably should be an article.)
- September 20th, 2011, 12:58 am
- Forum: Game Development
- Topic: Crossover Question
- Replies: 17
- Views: 5502
Re: Crossover Question
If you're open to considering non-mainline characters from user-created add-on content, I nominate Clammie, from the Swamplings campaign, in his final form as a direwolf rider. If you prefer to stick with mainline, I'll throw my vote behind the level-three (battle princess) version of Li'sar, with t...
- September 20th, 2011, 12:46 am
- Forum: Scenario & Campaign Development
- Topic: Looking for some background information...
- Replies: 9
- Views: 2559
Re: Looking for some background information...
That timeline starts at the time of Haldric I. Did I not specifically say that all of my questions are about the time a century previous to that? Similarly, the Figures and Races pages are strictly limited to mainline stuff, so they really don't tell me anything I didn't already know. The geography ...
- September 19th, 2011, 3:49 pm
- Forum: Scenario & Campaign Development
- Topic: What you should know to make your campaign easy to translate
- Replies: 19
- Views: 43445
Re: What you should know to make your campaign easy to trans
My point was: " Don't concatenate words in sentence. " So then what do we do instead, in a situation where different actions on the user's part may lead to different details? (Also, does this conversation tempt anyone else to write a sequence of dialog wherein each remark contains a pun b...
- September 19th, 2011, 2:52 pm
- Forum: Scenario & Campaign Development
- Topic: Looking for some background information...
- Replies: 9
- Views: 2559
Looking for some background information...
Okay, I'm thinking about maybe putting together a campaign and I'd like to avoid contradicting other material as much as possible. I'm only really completely committed to not contradicting mainline campaigns, but when possible I want to accommodate add-on material as well, especially if it's well-do...
- September 19th, 2011, 2:34 pm
- Forum: Users’ Forum
- Topic: Noob question -- what to do with allied villages?
- Replies: 16
- Views: 5108
Re: Noob question -- what to do with allied villages?
The real question is, do you go for allied villages first and enemy villages second, or vice versa? The answer to this one depends on whether your enemy has you outmatched and outnumbered (so you need your ally to help save your bacon until you can get the enemy hordes under control) or not (so you ...
- September 19th, 2011, 2:19 pm
- Forum: Users’ Forum
- Topic: Necromancers vs Liches
- Replies: 25
- Views: 6494
Re: Necromancers vs Liches
17-2 is more desirable when the enemy has between 12 and 17 HP left. You can take him out in a single successful hit, where it would take 2 with 12-3. Then, again, more valuable between 25 and 34 HP, when you could take out the enemy with two successful hits, but the 12-3 would require 3. Both larg...
- August 31st, 2011, 3:33 pm
- Forum: Heir to the Throne
- Topic: Scenario 23: Test of the Clans
- Replies: 89
- Views: 90140
Re: Scenario 23: Test of the Clans
(1) What difficulty levels and game versions have you played the scenario on? Most recently, hardest difficulty setting, Wesnoth 1.8.whatevercomeswithdebianstableatthemoment. In the past I have played on the medium difficulty setting under rather earlier versions. (2) How difficult did you find the...
- August 23rd, 2011, 11:55 am
- Forum: Strategies & Tips
- Topic: HttT Valley of Death on hard - all dead
- Replies: 8
- Views: 5631
Re: HttT Valley of Death on hard - all dead
I may need also to rethink my stance on the ranger/avenger line. I've been considering them a key mainstay of my fighting force, because they're highly effective against orcs, but they're kind of not so hot against undead...
- August 23rd, 2011, 2:30 am
- Forum: Strategies & Tips
- Topic: HttT Valley of Death on hard - all dead
- Replies: 8
- Views: 5631
Re: HttT Valley of Death on hard - all dead
I actually started leveling in Elves Besieged with only this scenario in mind...and army focused on anti-undead can still fight well against almost any enemy. Yeah, I sort of noticed that. I may have to rethink my strategy. I've been operating on the assumption that this campaign is mostly about fi...