Search found 244 matches

by jg
December 9th, 2006, 7:52 pm
Forum: Art Workshop
Topic: new drawn units
Replies: 8
Views: 3688

Can't see any either, and I would suggest you use proper English (if you are Native or you can), so it is easier to understand you. If you can't, then that's fine too... :)

jg
by jg
November 15th, 2006, 10:18 am
Forum: Coder’s Corner
Topic: "What advances to the unit" -tags
Replies: 16
Views: 6512

Yes, I'll try and make it look for itsself what the unit advances_from. Sorry that this is taking awfully long, but it takes some time for me to find myself into a new program... :( But work is getting along nonetheless. As soon as I get the patch ready I'll try and make it a snv diff, so you can re...
by jg
November 11th, 2006, 9:26 am
Forum: Developers’ Discussions
Topic: New Mainline Campaign by Developer team?
Replies: 44
Views: 18500

I would enlist myself as a possible helper as well (if you need me). I have some experience with story writing, and can also do some WML... Though, I think Zookeeper will probably not need any help with the WML... :wink:

At least I can give feedback and be a playtester...

jg
by jg
November 11th, 2006, 8:47 am
Forum: Art Workshop
Topic: New Undead Leaders and they have Body Guards
Replies: 39
Views: 14249

Nice art you have here. I suggest to think about the stats again... Compared to the other units in Wesnoth they are quite, hmm ... overpowered? But it depends on your campaign of course. If you want to have them like that, then why not? :wink:

jg
by jg
November 10th, 2006, 6:10 pm
Forum: Coder’s Corner
Topic: "What advances to the unit" -tags
Replies: 16
Views: 6512

Because I have to ask this anyway, I'll ask it straightaway. Who do you want me to give you the changes for the units? I don't really think you would like me to submit 150+ .diff files for that... :wink: Would it be good if I just submit a gz/bz file of all the units that have been modified?

jg
by jg
November 10th, 2006, 4:41 pm
Forum: Coder’s Corner
Topic: "What advances to the unit" -tags
Replies: 16
Views: 6512

Kind of a noob question but: are you going to review them files before submitting them/whatever you do with them?

jg
by jg
November 10th, 2006, 4:34 pm
Forum: Users’ Forum
Topic: My Wesnoth 1.3 wish list
Replies: 100
Views: 18054

I have to agree, I would like to have a new great campaign too. There are some nice ones on the campaign server, but nothing like the HttT has been seen in a long time (if I am wrong please don't kill me... :P). Perhaps, after the graphics and the code has advanced so much, comes an era of new campa...
by jg
November 10th, 2006, 4:29 pm
Forum: Coder’s Corner
Topic: "What advances to the unit" -tags
Replies: 16
Views: 6512

Ok. Did it... In what way would you like to have the patch? Till now it is only the basic codework. So since you won't probably want the whole Wesnoth, do you just want the changed files? I will still implement this into the WML-code of every unit, but a little later. I thought it would be good to s...
by jg
November 10th, 2006, 3:47 pm
Forum: Faction & Era Development
Topic: New Faction (not complete yet): GOLEMS
Replies: 18
Views: 7177

I like your art-work. On the last iron golem the left hand is messed up a little I think. It seems quite short IMO... (looking at it from the golem's viewpoint).

jg
by jg
November 10th, 2006, 1:07 pm
Forum: Users’ Forum
Topic: Citizens!
Replies: 78
Views: 13466

I think banning somebody because he is spamming the forum is not the right way. This just adds to the bad blood. IMO. But when somebody insults somebody else on personal level, measures should be taken. This is what makes the atmosphere of the forum worse (which nobody of us wants). Those kind of po...
by jg
November 10th, 2006, 10:58 am
Forum: Off-Topic
Topic: Photos of Wesnoth players
Replies: 430
Views: 146104

Thrawn wrote: See if you can find me, it shouldn't be too hard
And I thought you were the kid in the front line... :P

jg
by jg
November 9th, 2006, 3:46 pm
Forum: Users’ Forum
Topic: Question!!
Replies: 15
Views: 4232

You can access it through Wesnoth, or through your http://wolff.to/campaigns/list.html ...

jg
by jg
November 9th, 2006, 12:38 pm
Forum: Coder’s Corner
Topic: "What advances to the unit" -tags
Replies: 16
Views: 6512

Ok, I'll start on these next week-end (if not earlier), and if I don't have any problems, probably submit the patch the next week-end...

jg
by jg
November 8th, 2006, 8:24 pm
Forum: Strategies & Tips
Topic: Dwarfish Thunderer debate
Replies: 95
Views: 26001

It was discussed some time ago, and I think (if I remember correctly), then it was decided that they use a gun (or a pre-state of one)...

jg
by jg
November 8th, 2006, 8:22 pm
Forum: Coder’s Corner
Topic: "What advances to the unit" -tags
Replies: 16
Views: 6512

"What advances to the unit" -tags

Would people appreciate if I would make "which unit advances to this unit" -tags (or similar) into the Help section in-game? If, then I would try and get it ready before the Devs release 1.2.0, though if this has been implemented already (in the SNV version), then of course I won't do it.....