Search found 90 matches
- October 25th, 2006, 3:14 pm
- Forum: Art Contributions
- Topic: How to start drawing?
- Replies: 18
- Views: 6331
- October 25th, 2006, 3:02 pm
- Forum: Art Workshop
- Topic: campaign portrait art
- Replies: 4
- Views: 3705
- October 14th, 2006, 1:35 am
- Forum: Art Contributions
- Topic: REQUEST- Updated TC images for orcish assassin/slayer
- Replies: 30
- Views: 10446
- October 4th, 2006, 7:25 pm
- Forum: Faction & Era Development
- Topic: Extended Era revived - version 36
- Replies: 912
- Views: 233950
- October 4th, 2006, 7:22 pm
- Forum: Faction & Era Development
- Topic: Activating mods
- Replies: 5
- Views: 2660
- September 14th, 2006, 2:10 pm
- Forum: Art Contributions
- Topic: Naga Hunter
- Replies: 64
- Views: 15769
- September 14th, 2006, 8:26 am
- Forum: Art Workshop
- Topic: rooster600500's scrapbook
- Replies: 45
- Views: 19457
You should use the development version. There are many improvements and enhancements to WML that you will want to use. Also, the developers are more involved in that version and you will have more support. It may crash slightly more, but file a bug report and the next release should be better. After...
- September 14th, 2006, 8:01 am
- Forum: Game Development
- Topic: open source collectable card style games
- Replies: 16
- Views: 8113
I've been toying around with an idea similar to this for over 6 months. I've written down a bunch of ideas on various pieces of scratch paper trying to make my idea more concrete. The real problem is that I just don't have the time, tallent, or motivation to bring it all together. I'm in a situation...
- July 31st, 2006, 7:19 pm
- Forum: Faction & Era Development
- Topic: Abilities Era
- Replies: 31
- Views: 12484
About giving the level 1 the abilities, you guys are right. I was thinking that it would be best to at least have a sterile environment to start with, for balance sake, but I should take my own advice and just screw worrying about balance. I think it might be good to move the mentioned level 1s to ...
- April 7th, 2006, 11:28 pm
- Forum: Game Development
- Topic: Gauntlet Images
- Replies: 23
- Views: 9794
If anyone is interested in contributing, we have a forum at http://pygauntlet.free.fr/forum/index.php with space for ideas and art contributions.
- March 16th, 2006, 6:51 pm
- Forum: WML Workshop
- Topic: How to give extra turns in an event
- Replies: 6
- Views: 2696
- March 2nd, 2006, 6:19 pm
- Forum: Game Development
- Topic: Battle for Tidestone: web-based strategy RPG (in wesnoth?)
- Replies: 11
- Views: 5950
- January 25th, 2006, 11:52 pm
- Forum: Music & Sound Development
- Topic: Speaking units, recommended
- Replies: 93
- Views: 36343
I think that it might be better to just have some attacking and defending comments for units in battle. This would be much easier for translation because you could just not play a sound in other languages. Special characters could have unique voices as well. These could be recorded and added to the ...
- January 25th, 2006, 11:45 pm
- Forum: Art Contributions
- Topic: New attack buttons - scratchpad
- Replies: 1181
- Views: 296061
- November 30th, 2005, 11:21 pm
- Forum: Game Development
- Topic: Gauntlet Images
- Replies: 23
- Views: 9794