Search found 57 matches

by genosuke
April 8th, 2008, 10:11 pm
Forum: Scenario & Campaign Development
Topic: The Heist
Replies: 1
Views: 1279

Re: The Heist

Sorry, I'll fix the campaigns tonight.
by genosuke
April 4th, 2008, 11:08 am
Forum: WML Workshop
Topic: Unlimited moves and attacks
Replies: 1
Views: 916

Unlimited moves and attacks

One of my scenarios requires unlimited moves and attacks. The following events work perfectly for me (no crashes), but someone reported that it crashes randomly after either moving or attacking. [event] name=moveto first_time_only=no [filter] description=Randalf #Not an entrance bridge [not] x,y=25,...
by genosuke
March 27th, 2008, 12:51 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Raajal
Replies: 15
Views: 6416

Re: Campaign: Raajal

Then I think I know what's causing your crashes and I won't be able to fix it without completely redesigning the scenario (which I won't do unless others experience similar crashes). In the moveto and attack_end events, Randalf is modified to give him more moves and attacks. Without them, the scenar...
by genosuke
March 26th, 2008, 9:18 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Raajal
Replies: 15
Views: 6416

Re: Campaign: Raajal

It crashes on the first puzzle, and seems to do so randomly whenever I make a move. Sorry, but "make a move" is a bit ambiguous. Do the crashes occur after you move Randalf or after you attack a spider? As for making Raajal strong, you don't have a choice in the first mission. The second ...
by genosuke
March 26th, 2008, 1:40 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Raajal
Replies: 15
Views: 6416

Re: Campaign: Raajal

Randalf's mission is the first of the last three. When does it crash? I noticed that a couple of the scenarios crash if I click while units are moving or the screen is scrolling. If it crashes during the second puzzle, then it might be because of the terrain changes. If you made Raajal too powerful,...
by genosuke
March 25th, 2008, 11:24 pm
Forum: Scenario & Campaign Development
Topic: Campaign: Raajal
Replies: 15
Views: 6416

Campaign: Raajal

Since it's nearing completion, I figured I should start a thread for Raajal. The campaign takes place immediately after the events of Invasion of Eliador. It's about a wizard, a king and an outlaw who are coerced by witches into helping them defeat a powerful arch mage. Version 0.8.8 seems to be rel...
by genosuke
March 9th, 2008, 10:18 pm
Forum: Technical Support
Topic: Event "last breath" in 1.4
Replies: 0
Views: 711

Event "last breath" in 1.4

I'm not sure if this is its intended behavior, but the "last breath" event isn't called when primary_unit is an attacker.
by genosuke
October 10th, 2007, 2:41 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Add-ons - Need Maintainers - Open to Anyone
Replies: 487
Views: 323638

You can now add The Heist and Invasion of Eliador to the list of abandoned campaigns. Both campaigns are complete and working in 1.3.8.
by genosuke
September 7th, 2007, 11:22 am
Forum: Technical Support
Topic: Array bug in 1.3.7?
Replies: 2
Views: 1075

Array bug in 1.3.7?

If an array has no elements and its length is used in a comparison, then the length changes to 1 making the comparison evaluate to true. For example, [event] name=moveto first_time_only=no ... [store_unit] variable=horse_store [filter] type=Horse side=3 [filter_location] x=$x1 y=$y1 radius=1 [not] t...
by genosuke
September 6th, 2007, 7:27 pm
Forum: Scenario & Campaign Development
Topic: Problem with "The Heist"
Replies: 30
Views: 7641

The unit's id changed from "Halbardier" to "Halberdier" in 1.3.7. I'll fix the scenarios tomorrow.
by genosuke
September 6th, 2007, 7:25 pm
Forum: Scenario & Campaign Development
Topic: Problems with Invasion of Eliador
Replies: 1
Views: 1244

I think the scenario is fixed in 1.2.9 (you might have to start the campaign from the beginning).
by genosuke
September 6th, 2007, 7:23 pm
Forum: Scenario & Campaign Development
Topic: Raajal
Replies: 19
Views: 5795

I have played it several times with setting easy and medium, and can only agree to what Edward V Riley said about the witches. IMHO the units need to be better balanced. The witches, Raajal, and Randalf are all supposed to be much more powerful than the other units. If "Overboard" is too ...
by genosuke
August 20th, 2007, 3:12 pm
Forum: Scenario & Campaign Development
Topic: Raajal
Replies: 19
Views: 5795

In version 0.2, which I'll upload today, you only have to kill one witch. Just surround one of them with units that have strong melee attacks and use the two units with leadership (Horomir and the general) to deal more damage.
by genosuke
August 15th, 2007, 8:17 pm
Forum: Scenario & Campaign Development
Topic: Raajal
Replies: 19
Views: 5795

Very strange. I just tried the scenario using trunk and it worked as it should. There's also nothing in the wml of the die event that could make leaders revive.
by genosuke
August 14th, 2007, 10:04 am
Forum: Scenario & Campaign Development
Topic: Raajal
Replies: 19
Views: 5795

The scenario doesn't exist yet.