Search found 122 matches
- January 9th, 2008, 2:49 am
- Forum: Multiplayer Development
- Topic: Map updating
- Replies: 5
- Views: 1571
- January 9th, 2008, 1:20 am
- Forum: Multiplayer Development
- Topic: Map updating
- Replies: 5
- Views: 1571
- January 9th, 2008, 12:49 am
- Forum: Multiplayer Development
- Topic: Map updating
- Replies: 5
- Views: 1571
- January 9th, 2008, 12:47 am
- Forum: Users’ Forum
- Topic: How old are you?
- Replies: 133
- Views: 27353
- January 9th, 2008, 12:42 am
- Forum: Users’ Forum
- Topic: What's your favourite tune for Battle for Wesnoth?
- Replies: 32
- Views: 11236
- January 8th, 2008, 11:57 pm
- Forum: Multiplayer Development
- Topic: Map updating
- Replies: 5
- Views: 1571
Map updating
Hi, I recently got back into Wesonth after about a years hiatus and I have all of these maps which I made a long time ago and they no longer work. It would be great if someone could list the letters that are equivalent to the differant terrains so I can start fixing my maps. Here they are if you wan...
- January 4th, 2008, 6:31 am
- Forum: Users’ Forum
- Topic: I just downloaded the new version
- Replies: 3
- Views: 1307
I just downloaded the new version
I haven't played Wesnoth for a while (not since vers. 1.0 or so) and I am wonder if there are any significant changes I should look out for. Changes such as new units or new gameplay features.
Help will be apprieciated.
Help will be apprieciated.
- March 2nd, 2006, 4:38 am
- Forum: Faction & Era Development
- Topic: The Dark Dwarves
- Replies: 10
- Views: 3611
Read Elezars post on faction art. Ao get art for you an artist needs to get very intrerested in your faction. Most of the good artists are doing in-game graphics like death animations and walking animations. Also, making base images for your faction helps a lot. It makes your faction actually exist ...
- February 28th, 2006, 10:23 pm
- Forum: WML Workshop
- Topic: WML Translations?
- Replies: 6
- Views: 2800
WML Translations?
Is WML translated into differant languages?
Or is it all english
[EX]
WML
moveto=1,2
TRANSLATED?
movetotranslatedtogerman=1,2
[/EX]
Or is it all english
[EX]
WML
moveto=1,2
TRANSLATED?
movetotranslatedtogerman=1,2
[/EX]
- February 26th, 2006, 5:13 am
- Forum: Ideas
- Topic: Should Bite be a peirce attack.
- Replies: 3
- Views: 1084
Should Bite be a peirce attack.
I know a bite attack should not be blade attack since animals dont slash you with their teeth when they bite you. On the other hand they dont pierce your teeth like an arrow since their teeth do come from both sides. Just one tooth would pierce your skin though.
- February 24th, 2006, 6:19 am
- Forum: Users’ Forum
- Topic: AMLA Brainstorming Thread
- Replies: 108
- Views: 25664
- February 24th, 2006, 6:17 am
- Forum: Users’ Forum
- Topic: What are you 3rd level favorite unit?
- Replies: 61
- Views: 11155
- February 23rd, 2006, 10:52 pm
- Forum: Art Contributions
- Topic: mage sketch
- Replies: 18
- Views: 5845
- February 22nd, 2006, 2:34 am
- Forum: Users’ Forum
- Topic: Java Wesnoth?
- Replies: 5
- Views: 1462
Java Wesnoth?
would it be possible to make a java version of wesnoth?
I imagine so but it would take tons of work but could potentialy make it easier to distribute since java works on most platforms.
Im not asking for you to do it just wondering
I imagine so but it would take tons of work but could potentialy make it easier to distribute since java works on most platforms.
Im not asking for you to do it just wondering
- February 22nd, 2006, 2:29 am
- Forum: Ideas
- Topic: Wesnoth moves too fast!
- Replies: 11
- Views: 2427