unit_id.hpp

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00001 /* $Id: unit_id.hpp 52533 2012-01-07 02:35:17Z shadowmaster $ */
00002 /*
00003    Copyright (C) 2008 - 2012 by David White <dave@whitevine.net>
00004    Part of the Battle for Wesnoth Project http://www.wesnoth.org/
00005 
00006    This program is free software; you can redistribute it and/or modify
00007    it under the terms of the GNU General Public License as published by
00008    the Free Software Foundation; either version 2 of the License, or
00009    (at your option) any later version.
00010    This program is distributed in the hope that it will be useful,
00011    but WITHOUT ANY WARRANTY.
00012 
00013    See the COPYING file for more details.
00014 */
00015 
00016 
00017 #ifndef UNIT_ID_HPP_INCLUDED
00018 #define UNIT_ID_HPP_INCLUDED
00019 
00020 #include <ctime>
00021 
00022 #include <boost/noncopyable.hpp>
00023 
00024 namespace n_unit {
00025 
00026     class id_manager : private boost::noncopyable {
00027         private:
00028             size_t next_id_;
00029             size_t fake_id_;
00030             static id_manager manager_;
00031             id_manager();
00032         public:
00033             static id_manager& instance();
00034             /** returns id for unit that is created */
00035             size_t next_id();
00036 
00037             size_t next_fake_id();
00038 
00039             /** Used for saving id to savegame */
00040             size_t get_save_id();
00041             void set_save_id(size_t);
00042             /** Clears id counter after game */
00043             void clear();
00044             void reset_fake();
00045     };
00046 
00047 }
00048 
00049 #endif
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