#include <network.hpp>


Public Member Functions | |
| error (const std::string &msg="", connection sock=0) | |
| void | disconnect () |
Public Attributes | |
| connection | socket |
Definition at line 262 of file network.hpp.
| network::error::error | ( | const std::string & | msg = "", |
|
| connection | sock = 0 | |||
| ) |
Definition at line 227 of file network.cpp.
References socket.
| void network::error::disconnect | ( | ) |
Definition at line 234 of file network.cpp.
References socket.
Referenced by playsingle_controller::play_scenario(), mp::connect::process_network_error(), and server::run().

Definition at line 265 of file network.hpp.
Referenced by disconnect(), error(), playsingle_controller::play_scenario(), mp::connect::process_network_error(), and server::run().
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