#include <multiplayer_lobby.hpp>

Public Member Functions | |
| game_item () | |
Public Attributes | |
| surface | mini_map |
| std::string | id |
| std::string | map_data |
| std::string | name |
| std::string | map_info |
| std::string | map_info_size |
| std::string | gold |
| std::string | xp |
| std::string | vision |
| std::string | status |
| std::string | time_limit |
| size_t | vacant_slots |
| unsigned int | current_turn |
| bool | reloaded |
| bool | started |
| bool | fog |
| bool | shroud |
| bool | observers |
| bool | shuffle_sides |
| bool | use_map_settings |
| bool | verified |
| bool | password_required |
| bool | have_era |
Definition at line 38 of file multiplayer_lobby.hpp.
| mp::gamebrowser::game_item::game_item | ( | ) | [inline] |
Definition at line 40 of file multiplayer_lobby.hpp.
| unsigned int mp::gamebrowser::game_item::current_turn |
Definition at line 79 of file multiplayer_lobby.hpp.
Referenced by mp::lobby::process_event().
Definition at line 82 of file multiplayer_lobby.hpp.
| std::string mp::gamebrowser::game_item::gold |
Definition at line 73 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
Definition at line 89 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
| std::string mp::gamebrowser::game_item::id |
Definition at line 68 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::game_matches_filter(), and mp::lobby::process_event().
| std::string mp::gamebrowser::game_item::map_data |
Definition at line 69 of file multiplayer_lobby.hpp.
| std::string mp::gamebrowser::game_item::map_info |
Definition at line 71 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row(), and mp::gamebrowser::game_matches_filter().
| std::string mp::gamebrowser::game_item::map_info_size |
Definition at line 72 of file multiplayer_lobby.hpp.
Definition at line 67 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
| std::string mp::gamebrowser::game_item::name |
Definition at line 70 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row(), and mp::gamebrowser::game_matches_filter().
Definition at line 84 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
Definition at line 88 of file multiplayer_lobby.hpp.
Referenced by mp::lobby::process_event().
Definition at line 80 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
Definition at line 83 of file multiplayer_lobby.hpp.
Definition at line 85 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
Definition at line 81 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row(), and mp::lobby::process_event().
| std::string mp::gamebrowser::game_item::status |
Definition at line 76 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
| std::string mp::gamebrowser::game_item::time_limit |
Definition at line 77 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
Definition at line 86 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
Definition at line 78 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row(), and mp::gamebrowser::game_matches_filter().
Definition at line 87 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
| std::string mp::gamebrowser::game_item::vision |
Definition at line 75 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
| std::string mp::gamebrowser::game_item::xp |
Definition at line 74 of file multiplayer_lobby.hpp.
Referenced by mp::gamebrowser::draw_row().
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