#include "config.hpp"#include "game.hpp"#include "player_network.hpp"#include "room.hpp"#include "../log.hpp"#include "serialization/string_utils.hpp"#include "util.hpp"
Go to the source code of this file.
Namespaces | |
| namespace | wesnothd |
Defines | |
| #define | ERR_ROOM LOG_STREAM(err, log_server) |
| #define | LOG_ROOM LOG_STREAM(info, log_server) |
| #define | DBG_ROOM LOG_STREAM(debug, log_server) |
Variables | |
| static lg::log_domain | log_server ("server") |
| #define DBG_ROOM LOG_STREAM(debug, log_server) |
| #define ERR_ROOM LOG_STREAM(err, log_server) |
Definition at line 25 of file room.cpp.
Referenced by wesnothd::room::add_player(), and wesnothd::room::remove_player().
| #define LOG_ROOM LOG_STREAM(info, log_server) |
lg::log_domain log_server("server") [static] |
| Generated by doxygen 1.7.1 on Fri May 25 2012 01:10:15 for The Battle for Wesnoth | Gna! | Forum | Wiki | CIA | devdocs |