#include "game_end_exceptions.hpp"#include "gamestatus.hpp"#include "play_controller.hpp"#include <vector>

Go to the source code of this file.
Classes | |
| class | replay_controller |
Functions | |
| LEVEL_RESULT | play_replay_level (const config &terrain_config, const config *level, CVideo &video, game_state &state_of_game) |
| LEVEL_RESULT play_replay_level | ( | const config & | terrain_config, | |
| const config * | level, | |||
| CVideo & | video, | |||
| game_state & | state_of_game | |||
| ) |
Definition at line 37 of file replay_controller.cpp.
References DBG_NG.
Referenced by play_replay().

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