candidate action framework More...
#include "component.hpp"#include "contexts.hpp"

Go to the source code of this file.
Classes | |
| class | ai::candidate_action |
| class | ai::candidate_action_factory |
| class | ai::register_candidate_action_factory< CANDIDATE_ACTION > |
Namespaces | |
| namespace | ai |
A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all. | |
Typedefs | |
| typedef boost::shared_ptr < candidate_action > | ai::candidate_action_ptr |
Functions | |
| std::ostream & | operator<< (std::ostream &s, ai::candidate_action const &ca) |
candidate action framework
Definition in file rca.hpp.
| std::ostream& operator<< | ( | std::ostream & | s, | |
| ai::candidate_action const & | ca | |||
| ) |
Definition at line 116 of file rca.cpp.
References ai::candidate_action::get_name().

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