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ai/composite/rca.hpp File Reference

candidate action framework More...

#include "component.hpp"
#include "contexts.hpp"
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Classes

class  ai::candidate_action
class  ai::candidate_action_factory
class  ai::register_candidate_action_factory< CANDIDATE_ACTION >

Namespaces

namespace  ai
 

A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all.


Typedefs

typedef boost::shared_ptr
< candidate_action > 
ai::candidate_action_ptr

Functions

std::ostream & operator<< (std::ostream &s, ai::candidate_action const &ca)

Detailed Description

candidate action framework

Definition in file rca.hpp.


Function Documentation

std::ostream& operator<< ( std::ostream &  s,
ai::candidate_action const &  ca 
)

Definition at line 116 of file rca.cpp.

References ai::candidate_action::get_name().

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