#include "playturn.hpp"#include "construct_dialog.hpp"#include "foreach.hpp"#include "game_display.hpp"#include "game_end_exceptions.hpp"#include "game_preferences.hpp"#include "gettext.hpp"#include "gui/dialogs/simple_item_selector.hpp"#include "log.hpp"#include "map_label.hpp"#include "replay.hpp"#include "resources.hpp"#include "rng.hpp"#include "whiteboard/manager.hpp"#include "formula_string_utils.hpp"#include "play_controller.hpp"#include <ctime>
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Defines | |
| #define | ERR_NW LOG_STREAM(err, log_network) |
Variables | |
| static lg::log_domain | log_network ("network") |
| #define ERR_NW LOG_STREAM(err, log_network) |
Definition at line 37 of file playturn.cpp.
Referenced by turn_info::process_network_data().
lg::log_domain log_network("network") [static] |
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