Namespace List

Here is a list of all namespaces with brief descriptions:
aboutDisplay credits about all contributors
aiA small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all
ai::registry
ai::testing_ai_default
anaNamespace for project ana, the entire API is under this namespce
ana::detailUsed for implementation purposes
ana::serializerModule for object serialization and Marshalling
ana::timeTime conversion functions
cursor
dialogsVarious uncategorised dialogs
editorManage the terrain-palette in the editor
eventsHandling of system events
fontGraphical text output
formula_tokenizer
game
game_configGame configuration data as global variables
game_config::images
game_config::sounds
game_eventsDomain specific events
game_logic
guiGeneral purpose widgets
gui2A class inherited from ttext_box that displays its input as stars
gui2::event
gui2::event::implementationContains the implementation details of the find function
gui2::implementation
gui2::iterator
gui2::iterator::policy
gui2::iterator::policy::order
gui2::iterator::policy::visit
gui2::iterator::walker
gui2::policyContains the policies for the tgenerator class
gui2::policy::maximum_selectionContains the policy for the maximum number of selected items
gui2::policy::minimum_selectionContains the policy for the minimum number of selected items
gui2::policy::placementControls how new items are placed
gui2::policy::select_actionContains the policy for which action to take when an item is selected or deselected
gui2::settingsThis namespace contains the 'global' settings
gui2::tip
gui2::tips
halo
help
hotkeyKeyboard shortcuts for game actions
imageThis module manages the cache of images
implementationContains the implementation details for lexical_cast and shouldn't be used directly
lg
mpThis module controls the multiplayer lobby
mp_sync
n_ref_counter
n_unit
networkHigh level network layer for config object transport
network_asio
network_worker_pool
pathfind
player_teams
pp
preferencesModify, read and display user preferences
preferences::editor
preferences::editor::TransitionUpdateMode
preferences::prv
proxy
rand_rng
reportsUnit and team statistics
resources
savegame
schema_validation
settingsContains the general settings which have a default
simple_wml
soundAudio output for sound and music
soundsource
statistics
storyscreen
t_translation
teams_manager
test
test_throw
test_throw::implementation
test_utils
threading
tooltipsTooltips
unit_abilities
unit_displayContains a number of free functions which display units
unit_helper
util
utils
variable
wb
wesnothd
wesnothd::chat_message
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