Variables | |
| const int | off = 0 |
| const int | on = 1 |
| const int | partial = 2 |
| const int | count = 3 |
| const int preferences::editor::TransitionUpdateMode::count = 3 |
Definition at line 29 of file editor_preferences.hpp.
Referenced by gui2::tcontainer_::add_row(), server::ban_handler(), blend(), brighten(), utils::byte_size_from_utf8_first(), display::calculate_energy_bar(), db_sethook(), default_generate_map(), ai::testing_ai_default::get_villages_phase::dispatch_complex(), ai::ai_default_recruitment_stage::do_play_stage(), ai::testing_ai_default::recruitment_phase::execute(), find_recall_location(), find_recruit_location(), server::gban_handler(), ai::testing_ai_default::fake_team::get_current_qty(), unit::get_modification_advances(), gamemap::get_terrain(), unit_type_data::hide_help(), gui2::tsub_player_list::init(), ai::readonly_context_impl::is_active(), server::kick_handler(), server::kickban_handler(), ai::testing_ai_default::testing_move_to_targets_phase::move_group(), place_recruit(), place_village(), placing_score(), prepare_single_animation(), scale(), scale_surface(), server::searchlog_handler(), skip_sep(), server::status_handler(), ai::readonly_context_impl::suitable_keep(), the_end_old(), editor::context_manager::toggle_update_transitions(), and WML_HANDLER_FUNCTION().
| const int preferences::editor::TransitionUpdateMode::off = 0 |
Definition at line 26 of file editor_preferences.hpp.
Referenced by editor::context_manager::set_update_transitions_hotkey().
| const int preferences::editor::TransitionUpdateMode::on = 1 |
Definition at line 27 of file editor_preferences.hpp.
Referenced by gui::slider::mouse_motion(), editor::context_manager::refresh_after_action(), editor::context_manager::set_update_transitions_hotkey(), and editor::context_manager::toggle_update_transitions().
| const int preferences::editor::TransitionUpdateMode::partial = 2 |
Definition at line 28 of file editor_preferences.hpp.
Referenced by editor::editor_controller::mouse_motion(), editor::context_manager::refresh_after_action(), and editor::context_manager::set_update_transitions_hotkey().
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