Classes | Namespaces

multiplayer_connect.hpp File Reference

#include "gamestatus.hpp"
#include "leader_list.hpp"
#include "multiplayer_ui.hpp"
#include "widgets/scrollpane.hpp"
#include "widgets/slider.hpp"
#include "widgets/combo_drag.hpp"
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Classes

class  mp::connect
struct  mp::connect::connected_user
class  mp::connect::side

Namespaces

namespace  ai
 

A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all.


namespace  mp
 

This module controls the multiplayer lobby.



Detailed Description

Definition in file multiplayer_connect.hpp.

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