00001 /* 00002 ** $Id: luaconf.h,v 1.170 2011/12/06 16:58:36 roberto Exp $ 00003 ** Configuration file for Lua 00004 ** See Copyright Notice in lua.h 00005 */ 00006 00007 00008 #ifndef lconfig_h 00009 #define lconfig_h 00010 00011 #include <limits.h> 00012 #include <stddef.h> 00013 00014 /* 00015 * Wesnoth definitions for compatibility 00016 */ 00017 #define LUA_COMPAT_MODULE 00018 00019 // todo: remove after 1.11.2 00020 #define LUA_COMPAT_ALL 00021 00022 /* 00023 ** ================================================================== 00024 ** Search for "@@" to find all configurable definitions. 00025 ** =================================================================== 00026 */ 00027 00028 00029 /* 00030 @@ LUA_ANSI controls the use of non-ansi features. 00031 ** CHANGE it (define it) if you want Lua to avoid the use of any 00032 ** non-ansi feature or library. 00033 */ 00034 #if !defined(LUA_ANSI) && defined(__STRICT_ANSI__) 00035 #define LUA_ANSI 00036 #endif 00037 00038 00039 #if !defined(LUA_ANSI) && defined(_WIN32) && !defined(_WIN32_WCE) 00040 #define LUA_WIN /* enable goodies for regular Windows platforms */ 00041 #endif 00042 00043 #if defined(LUA_WIN) 00044 #define LUA_DL_DLL 00045 #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ 00046 #endif 00047 00048 00049 00050 #if defined(LUA_USE_LINUX) 00051 #define LUA_USE_POSIX 00052 #define LUA_USE_DLOPEN /* needs an extra library: -ldl */ 00053 #define LUA_USE_READLINE /* needs some extra libraries */ 00054 #define LUA_USE_STRTODHEX /* assume 'strtod' handles hexa formats */ 00055 #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ 00056 #define LUA_USE_LONGLONG /* assume support for long long */ 00057 #endif 00058 00059 #if defined(LUA_USE_MACOSX) 00060 #define LUA_USE_POSIX 00061 #define LUA_USE_DLOPEN /* does not need -ldl */ 00062 #define LUA_USE_READLINE /* needs an extra library: -lreadline */ 00063 #define LUA_USE_STRTODHEX /* assume 'strtod' handles hexa formats */ 00064 #define LUA_USE_AFORMAT /* assume 'printf' handles 'aA' specifiers */ 00065 #define LUA_USE_LONGLONG /* assume support for long long */ 00066 #endif 00067 00068 00069 00070 /* 00071 @@ LUA_USE_POSIX includes all functionality listed as X/Open System 00072 @* Interfaces Extension (XSI). 00073 ** CHANGE it (define it) if your system is XSI compatible. 00074 */ 00075 #if defined(LUA_USE_POSIX) 00076 #define LUA_USE_MKSTEMP 00077 #define LUA_USE_ISATTY 00078 #define LUA_USE_POPEN 00079 #define LUA_USE_ULONGJMP 00080 #define LUA_USE_GMTIME_R 00081 #endif 00082 00083 00084 00085 /* 00086 @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for 00087 @* Lua libraries. 00088 @@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for 00089 @* C libraries. 00090 ** CHANGE them if your machine has a non-conventional directory 00091 ** hierarchy or if you want to install your libraries in 00092 ** non-conventional directories. 00093 */ 00094 #if defined(_WIN32) /* { */ 00095 /* 00096 ** In Windows, any exclamation mark ('!') in the path is replaced by the 00097 ** path of the directory of the executable file of the current process. 00098 */ 00099 #define LUA_LDIR "!\\lua\\" 00100 #define LUA_CDIR "!\\" 00101 #define LUA_PATH_DEFAULT \ 00102 LUA_LDIR"?.lua;" LUA_LDIR"?\\init.lua;" \ 00103 LUA_CDIR"?.lua;" LUA_CDIR"?\\init.lua;" ".\\?.lua" 00104 #define LUA_CPATH_DEFAULT \ 00105 LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll;" ".\\?.dll" 00106 00107 #else /* }{ */ 00108 00109 #define LUA_VDIR LUA_VERSION_MAJOR "." LUA_VERSION_MINOR "/" 00110 #define LUA_ROOT "/usr/local/" 00111 #define LUA_LDIR LUA_ROOT "share/lua/" LUA_VDIR 00112 #define LUA_CDIR LUA_ROOT "lib/lua/" LUA_VDIR 00113 #define LUA_PATH_DEFAULT \ 00114 LUA_LDIR"?.lua;" LUA_LDIR"?/init.lua;" \ 00115 LUA_CDIR"?.lua;" LUA_CDIR"?/init.lua;" "./?.lua" 00116 #define LUA_CPATH_DEFAULT \ 00117 LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so" 00118 #endif /* } */ 00119 00120 00121 /* 00122 @@ LUA_DIRSEP is the directory separator (for submodules). 00123 ** CHANGE it if your machine does not use "/" as the directory separator 00124 ** and is not Windows. (On Windows Lua automatically uses "\".) 00125 */ 00126 #if defined(_WIN32) 00127 #define LUA_DIRSEP "\\" 00128 #else 00129 #define LUA_DIRSEP "/" 00130 #endif 00131 00132 00133 /* 00134 @@ LUA_ENV is the name of the variable that holds the current 00135 @@ environment, used to access global names. 00136 ** CHANGE it if you do not like this name. 00137 */ 00138 #define LUA_ENV "_ENV" 00139 00140 00141 /* 00142 @@ LUA_API is a mark for all core API functions. 00143 @@ LUALIB_API is a mark for all auxiliary library functions. 00144 @@ LUAMOD_API is a mark for all standard library opening functions. 00145 ** CHANGE them if you need to define those functions in some special way. 00146 ** For instance, if you want to create one Windows DLL with the core and 00147 ** the libraries, you may want to use the following definition (define 00148 ** LUA_BUILD_AS_DLL to get it). 00149 */ 00150 #if defined(LUA_BUILD_AS_DLL) /* { */ 00151 00152 #if defined(LUA_CORE) || defined(LUA_LIB) /* { */ 00153 #define LUA_API __declspec(dllexport) 00154 #else /* }{ */ 00155 #define LUA_API __declspec(dllimport) 00156 #endif /* } */ 00157 00158 #else /* }{ */ 00159 00160 #define LUA_API extern 00161 00162 #endif /* } */ 00163 00164 00165 /* more often than not the libs go together with the core */ 00166 #define LUALIB_API LUA_API 00167 #define LUAMOD_API LUALIB_API 00168 00169 00170 /* 00171 @@ LUAI_FUNC is a mark for all extern functions that are not to be 00172 @* exported to outside modules. 00173 @@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables 00174 @* that are not to be exported to outside modules (LUAI_DDEF for 00175 @* definitions and LUAI_DDEC for declarations). 00176 ** CHANGE them if you need to mark them in some special way. Elf/gcc 00177 ** (versions 3.2 and later) mark them as "hidden" to optimize access 00178 ** when Lua is compiled as a shared library. Not all elf targets support 00179 ** this attribute. Unfortunately, gcc does not offer a way to check 00180 ** whether the target offers that support, and those without support 00181 ** give a warning about it. To avoid these warnings, change to the 00182 ** default definition. 00183 */ 00184 #if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \ 00185 defined(__ELF__) /* { */ 00186 #define LUAI_FUNC __attribute__((visibility("hidden"))) extern 00187 #define LUAI_DDEC LUAI_FUNC 00188 #define LUAI_DDEF /* empty */ 00189 00190 #else /* }{ */ 00191 #define LUAI_FUNC extern 00192 #define LUAI_DDEC extern 00193 #define LUAI_DDEF /* empty */ 00194 #endif /* } */ 00195 00196 00197 00198 /* 00199 @@ LUA_QL describes how error messages quote program elements. 00200 ** CHANGE it if you want a different appearance. 00201 */ 00202 #define LUA_QL(x) "'" x "'" 00203 #define LUA_QS LUA_QL("%s") 00204 00205 00206 /* 00207 @@ LUA_IDSIZE gives the maximum size for the description of the source 00208 @* of a function in debug information. 00209 ** CHANGE it if you want a different size. 00210 */ 00211 #define LUA_IDSIZE 60 00212 00213 00214 /* 00215 @@ luai_writestring/luai_writeline define how 'print' prints its results. 00216 ** They are only used in libraries and the stand-alone program. (The #if 00217 ** avoids including 'stdio.h' everywhere.) 00218 */ 00219 #if defined(LUA_LIB) || defined(lua_c) 00220 #include <stdio.h> 00221 inline void fwrite_wrapper(const void * ptr, size_t size, size_t count, FILE * stream ) { 00222 size_t i = fwrite(ptr, size, count, stream); 00223 if (i != count * size) { 00224 puts("error in fwrite by lua, unexpected amount of bytes written"); 00225 } 00226 } 00227 00228 #define luai_writestring(s,l) fwrite_wrapper((s), sizeof(char), (l), stdout) 00229 #define luai_writeline() (luai_writestring("\n", 1), fflush(stdout)) 00230 #endif 00231 00232 /* 00233 @@ luai_writestringerror defines how to print error messages. 00234 ** (A format string with one argument is enough for Lua...) 00235 */ 00236 #define luai_writestringerror(s,p) \ 00237 (fprintf(stderr, (s), (p)), fflush(stderr)) 00238 00239 00240 00241 00242 00243 /* 00244 ** {================================================================== 00245 ** Compatibility with previous versions 00246 ** =================================================================== 00247 */ 00248 00249 /* 00250 @@ LUA_COMPAT_ALL controls all compatibility options. 00251 ** You can define it to get all options, or change specific options 00252 ** to fit your specific needs. 00253 */ 00254 #if defined(LUA_COMPAT_ALL) /* { */ 00255 00256 /* 00257 @@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'. 00258 ** You can replace it with 'table.unpack'. 00259 */ 00260 #define LUA_COMPAT_UNPACK 00261 00262 /* 00263 @@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'. 00264 ** You can replace it with 'package.searchers'. 00265 */ 00266 #define LUA_COMPAT_LOADERS 00267 00268 /* 00269 @@ macro 'lua_cpcall' emulates deprecated function lua_cpcall. 00270 ** You can call your C function directly (with light C functions). 00271 */ 00272 #define lua_cpcall(L,f,u) \ 00273 (lua_pushcfunction(L, (f)), \ 00274 lua_pushlightuserdata(L,(u)), \ 00275 lua_pcall(L,1,0,0)) 00276 00277 00278 /* 00279 @@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library. 00280 ** You can rewrite 'log10(x)' as 'log(x, 10)'. 00281 */ 00282 #define LUA_COMPAT_LOG10 00283 00284 /* 00285 @@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base 00286 ** library. You can rewrite 'loadstring(s)' as 'load(s)'. 00287 */ 00288 #define LUA_COMPAT_LOADSTRING 00289 00290 /* 00291 @@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library. 00292 */ 00293 #define LUA_COMPAT_MAXN 00294 00295 /* 00296 @@ The following macros supply trivial compatibility for some 00297 ** changes in the API. The macros themselves document how to 00298 ** change your code to avoid using them. 00299 */ 00300 #define lua_strlen(L,i) lua_rawlen(L, (i)) 00301 00302 #define lua_objlen(L,i) lua_rawlen(L, (i)) 00303 00304 #define lua_equal(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPEQ) 00305 #define lua_lessthan(L,idx1,idx2) lua_compare(L,(idx1),(idx2),LUA_OPLT) 00306 00307 /* 00308 @@ LUA_COMPAT_MODULE controls compatibility with previous 00309 ** module functions 'module' (Lua) and 'luaL_register' (C). 00310 */ 00311 #define LUA_COMPAT_MODULE 00312 00313 #endif /* } */ 00314 00315 /* }================================================================== */ 00316 00317 00318 00319 /* 00320 @@ LUAI_BITSINT defines the number of bits in an int. 00321 ** CHANGE here if Lua cannot automatically detect the number of bits of 00322 ** your machine. Probably you do not need to change this. 00323 */ 00324 /* avoid overflows in comparison */ 00325 #if INT_MAX-20 < 32760 /* { */ 00326 #define LUAI_BITSINT 16 00327 #elif INT_MAX > 2147483640L /* }{ */ 00328 /* int has at least 32 bits */ 00329 #define LUAI_BITSINT 32 00330 #else /* }{ */ 00331 #error "you must define LUA_BITSINT with number of bits in an integer" 00332 #endif /* } */ 00333 00334 00335 /* 00336 @@ LUA_INT32 is an signed integer with exactly 32 bits. 00337 @@ LUAI_UMEM is an unsigned integer big enough to count the total 00338 @* memory used by Lua. 00339 @@ LUAI_MEM is a signed integer big enough to count the total memory 00340 @* used by Lua. 00341 ** CHANGE here if for some weird reason the default definitions are not 00342 ** good enough for your machine. Probably you do not need to change 00343 ** this. 00344 */ 00345 #if LUAI_BITSINT >= 32 /* { */ 00346 #define LUA_INT32 int 00347 #define LUAI_UMEM size_t 00348 #define LUAI_MEM ptrdiff_t 00349 #else /* }{ */ 00350 /* 16-bit ints */ 00351 #define LUA_INT32 long 00352 #define LUAI_UMEM unsigned long 00353 #define LUAI_MEM long 00354 #endif /* } */ 00355 00356 00357 /* 00358 @@ LUAI_MAXSTACK limits the size of the Lua stack. 00359 ** CHANGE it if you need a different limit. This limit is arbitrary; 00360 ** its only purpose is to stop Lua to consume unlimited stack 00361 ** space (and to reserve some numbers for pseudo-indices). 00362 */ 00363 #if LUAI_BITSINT >= 32 00364 #define LUAI_MAXSTACK 1000000 00365 #else 00366 #define LUAI_MAXSTACK 15000 00367 #endif 00368 00369 /* reserve some space for error handling */ 00370 #define LUAI_FIRSTPSEUDOIDX (-LUAI_MAXSTACK - 1000) 00371 00372 00373 00374 00375 /* 00376 @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system. 00377 ** CHANGE it if it uses too much C-stack space. 00378 */ 00379 #define LUAL_BUFFERSIZE BUFSIZ 00380 00381 00382 00383 00384 /* 00385 ** {================================================================== 00386 @@ LUA_NUMBER is the type of numbers in Lua. 00387 ** CHANGE the following definitions only if you want to build Lua 00388 ** with a number type different from double. You may also need to 00389 ** change lua_number2int & lua_number2integer. 00390 ** =================================================================== 00391 */ 00392 00393 #define LUA_NUMBER_DOUBLE 00394 #define LUA_NUMBER double 00395 00396 /* 00397 @@ LUAI_UACNUMBER is the result of an 'usual argument conversion' 00398 @* over a number. 00399 */ 00400 #define LUAI_UACNUMBER double 00401 00402 00403 /* 00404 @@ LUA_NUMBER_SCAN is the format for reading numbers. 00405 @@ LUA_NUMBER_FMT is the format for writing numbers. 00406 @@ lua_number2str converts a number to a string. 00407 @@ LUAI_MAXNUMBER2STR is maximum size of previous conversion. 00408 */ 00409 #define LUA_NUMBER_SCAN "%lf" 00410 #define LUA_NUMBER_FMT "%.14g" 00411 #define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n)) 00412 #define LUAI_MAXNUMBER2STR 32 /* 16 digits, sign, point, and \0 */ 00413 00414 00415 /* 00416 @@ lua_str2number converts a decimal numeric string to a number. 00417 @@ lua_strx2number converts an hexadecimal numeric string to a number. 00418 ** In C99, 'strtod' do both conversions. C89, however, has no function 00419 ** to convert floating hexadecimal strings to numbers. For these 00420 ** systems, you can leave 'lua_strx2number' undefined and Lua will 00421 ** provide its own implementation. 00422 */ 00423 #define lua_str2number(s,p) strtod((s), (p)) 00424 00425 #if defined(LUA_USE_STRTODHEX) 00426 #define lua_strx2number(s,p) strtod((s), (p)) 00427 #endif 00428 00429 00430 /* 00431 @@ The luai_num* macros define the primitive operations over numbers. 00432 */ 00433 00434 /* the following operations need the math library */ 00435 #if defined(lobject_c) || defined(lvm_c) 00436 #include <math.h> 00437 #define luai_nummod(L,a,b) ((a) - floor((a)/(b))*(b)) 00438 #define luai_numpow(L,a,b) (pow(a,b)) 00439 #endif 00440 00441 /* these are quite standard operations */ 00442 #if defined(LUA_CORE) 00443 #define luai_numadd(L,a,b) ((a)+(b)) 00444 #define luai_numsub(L,a,b) ((a)-(b)) 00445 #define luai_nummul(L,a,b) ((a)*(b)) 00446 #define luai_numdiv(L,a,b) ((a)/(b)) 00447 #define luai_numunm(L,a) (-(a)) 00448 #define luai_numeq(a,b) ((a)==(b)) 00449 #define luai_numlt(L,a,b) ((a)<(b)) 00450 #define luai_numle(L,a,b) ((a)<=(b)) 00451 #define luai_numisnan(L,a) (!luai_numeq((a), (a))) 00452 #endif 00453 00454 00455 00456 /* 00457 @@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger. 00458 ** CHANGE that if ptrdiff_t is not adequate on your machine. (On most 00459 ** machines, ptrdiff_t gives a good choice between int or long.) 00460 */ 00461 #define LUA_INTEGER ptrdiff_t 00462 00463 /* 00464 @@ LUA_UNSIGNED is the integral type used by lua_pushunsigned/lua_tounsigned. 00465 ** It must have at least 32 bits. 00466 */ 00467 #define LUA_UNSIGNED unsigned LUA_INT32 00468 00469 00470 #if defined(LUA_CORE) /* { */ 00471 00472 #if defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */ 00473 00474 /* On a Microsoft compiler on a Pentium, use assembler to avoid clashes 00475 with a DirectX idiosyncrasy */ 00476 #if defined(LUA_WIN) && defined(_MSC_VER) && defined(_M_IX86) /* { */ 00477 00478 #define MS_ASMTRICK 00479 00480 #else /* }{ */ 00481 /* the next definition uses a trick that should work on any machine 00482 using IEEE754 with a 32-bit integer type */ 00483 00484 #define LUA_IEEE754TRICK 00485 00486 /* 00487 @@ LUA_IEEEENDIAN is the endianness of doubles in your machine 00488 ** (0 for little endian, 1 for big endian); if not defined, Lua will 00489 ** check it dynamically. 00490 */ 00491 /* check for known architectures */ 00492 #if defined(__i386__) || defined(__i386) || defined(__X86__) || \ 00493 defined (__x86_64) 00494 #define LUA_IEEEENDIAN 0 00495 #elif defined(__POWERPC__) || defined(__ppc__) 00496 #define LUA_IEEEENDIAN 1 00497 #endif 00498 00499 #endif /* } */ 00500 00501 #endif /* } */ 00502 00503 #endif /* } */ 00504 00505 /* }================================================================== */ 00506 00507 00508 /* 00509 @@ LUA_NANTRICK_LE/LUA_NANTRICK_BE controls the use of a trick to 00510 ** pack all types into a single double value, using NaN values to 00511 ** represent non-number values. The trick only works on 32-bit machines 00512 ** (ints and pointers are 32-bit values) with numbers represented as 00513 ** IEEE 754-2008 doubles with conventional endianess (12345678 or 00514 ** 87654321), in CPUs that do not produce signaling NaN values (all NaNs 00515 ** are quiet). 00516 */ 00517 #if defined(LUA_CORE) && \ 00518 defined(LUA_NUMBER_DOUBLE) && !defined(LUA_ANSI) /* { */ 00519 00520 /* little-endian architectures that satisfy those conditions */ 00521 #if defined(__i386__) || defined(__i386) || defined(__X86__) || \ 00522 defined(_M_IX86) 00523 00524 #define LUA_NANTRICK_LE 00525 00526 #endif 00527 00528 #endif /* } */ 00529 00530 00531 00532 00533 /* =================================================================== */ 00534 00535 /* 00536 ** Local configuration. You can use this space to add your redefinitions 00537 ** without modifying the main part of the file. 00538 */ 00539 00540 00541 00542 #endif 00543
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