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game_preferences.hpp File Reference

#include "preferences.hpp"
#include <set>
Include dependency graph for game_preferences.hpp:

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Classes

struct  preferences::manager

Namespaces

namespace  preferences
 

Modify, read and display user preferences.


namespace  preferences::prv

Enumerations

enum  { preferences::SHOW_NONE, preferences::SHOW_FRIENDS, preferences::SHOW_ALL }

Functions

bool preferences::is_authenticated ()
void preferences::parse_admin_authentication (const std::string &sender, const std::string &message)
bool preferences::parse_should_show_lobby_join (const std::string &sender, const std::string &message)
int preferences::lobby_joins ()
void preferences::_set_lobby_joins (int show)
bool preferences::new_lobby ()
void preferences::set_new_lobby (bool value)
const std::set< std::string > & preferences::get_friends ()
const std::set< std::string > & preferences::get_ignores ()
bool preferences::add_friend (const std::string &nick)
bool preferences::add_ignore (const std::string &nick)
void preferences::add_completed_campaign (const std::string &campaign_id)
void preferences::remove_friend (const std::string &nick)
void preferences::remove_ignore (const std::string &nick)
bool preferences::is_friend (const std::string &nick)
bool preferences::is_ignored (const std::string &nick)
bool preferences::is_campaign_completed (const std::string &campaign_id)
const std::vector
< game_config::server_info > & 
preferences::server_list ()
std::string preferences::network_host ()
void preferences::set_network_host (const std::string &host)
unsigned int preferences::get_ping_timeout ()
std::string preferences::campaign_server ()
void preferences::set_campaign_server (const std::string &host)
bool preferences::wrap_login ()
 Returns whether the MP username is stored wrapped in markers.
void preferences::set_wrap_login (bool wrap)
std::string preferences::login ()
void preferences::set_login (const std::string &username)
bool preferences::wrap_password ()
 Returns whether the password is stored wrapped in markers.
void preferences::set_wrap_password (bool wrap)
std::string preferences::password ()
void preferences::set_password (const std::string &password)
bool preferences::remember_password ()
void preferences::set_remember_password (bool remember)
bool preferences::turn_dialog ()
void preferences::set_turn_dialog (bool ison)
bool preferences::enable_whiteboard_mode_on_start ()
void preferences::set_enable_whiteboard_mode_on_start (bool value)
bool preferences::hide_whiteboard ()
void preferences::set_hide_whiteboard (bool value)
bool preferences::show_combat ()
bool preferences::allow_observers ()
void preferences::set_allow_observers (bool value)
bool preferences::shuffle_sides ()
void preferences::set_shuffle_sides (bool value)
bool preferences::use_map_settings ()
void preferences::set_use_map_settings (bool value)
int preferences::mp_server_warning_disabled ()
void preferences::set_mp_server_warning_disabled (int value)
void preferences::set_mp_server_program_name (const std::string &path)
std::string preferences::get_mp_server_program_name ()
bool preferences::random_start_time ()
void preferences::set_random_start_time (bool value)
bool preferences::fog ()
void preferences::set_fog (bool value)
bool preferences::shroud ()
void preferences::set_shroud (bool value)
int preferences::turns ()
void preferences::set_turns (int value)
bool preferences::skip_mp_replay ()
void preferences::set_skip_mp_replay (bool value)
bool preferences::countdown ()
void preferences::set_countdown (bool value)
int preferences::countdown_init_time ()
void preferences::set_countdown_init_time (int value)
int preferences::countdown_turn_bonus ()
void preferences::set_countdown_turn_bonus (int value)
int preferences::countdown_reservoir_time ()
void preferences::set_countdown_reservoir_time (int value)
int preferences::countdown_action_bonus ()
void preferences::set_countdown_action_bonus (int value)
int preferences::village_gold ()
void preferences::set_village_gold (int value)
int preferences::village_support ()
void preferences::set_village_support (int value)
int preferences::xp_modifier ()
void preferences::set_xp_modifier (int value)
int preferences::era ()
void preferences::set_era (int value)
int preferences::map ()
void preferences::set_map (int value)
bool preferences::show_ai_moves ()
void preferences::set_show_ai_moves (bool value)
void preferences::set_show_side_colors (bool value)
bool preferences::show_side_colors ()
bool preferences::save_replays ()
void preferences::set_save_replays (bool value)
bool preferences::delete_saves ()
void preferences::set_delete_saves (bool value)
void preferences::set_ask_delete_saves (bool value)
bool preferences::ask_delete_saves ()
void preferences::set_interrupt_when_ally_sighted (bool value)
bool preferences::interrupt_when_ally_sighted ()
void preferences::set_autosavemax (int value)
int preferences::autosavemax ()
bool preferences::show_floating_labels ()
void preferences::set_show_floating_labels (bool value)
bool preferences::message_private ()
void preferences::set_message_private (bool value)
bool preferences::show_haloes ()
void preferences::set_show_haloes (bool value)
bool preferences::flip_time ()
void preferences::set_flip_time (bool value)
std::string preferences::get_chat_timestamp (const time_t &t)
bool preferences::chat_timestamping ()
void preferences::set_chat_timestamping (bool value)
int preferences::chat_lines ()
void preferences::set_chat_lines (int lines)
int preferences::chat_message_aging ()
void preferences::set_chat_message_aging (const int aging)
bool preferences::show_all_units_in_help ()
void preferences::set_show_all_units_in_help (bool value)
bool preferences::compress_saves ()
bool preferences::startup_effect ()
std::set< std::string > & preferences::encountered_units ()
std::set
< t_translation::t_terrain > & 
preferences::encountered_terrains ()
std::string preferences::custom_command ()
void preferences::set_custom_command (const std::string &command)
std::vector< std::string > * preferences::get_history (const std::string &id)
 Returns a pointer to the history vector associated with given id making a new one if it doesn't exist.
std::string preferences::client_type ()
void preferences::set_theme (const std::string &theme)
std::string preferences::theme ()
bool preferences::compare_resolutions (const std::pair< int, int > &lhs, const std::pair< int, int > &rhs)
bool preferences::yellow_confirm ()
bool preferences::green_confirm ()
bool preferences::confirm_no_moves ()
void preferences::encounter_recruitable_units (std::vector< team > &teams)
void preferences::encounter_start_units (unit_map &units)
void preferences::encounter_recallable_units (std::vector< team > &teams)
void preferences::encounter_map_terrain (gamemap &map)

Variables

const int preferences::INFINITE_AUTO_SAVES = 61
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