#include "../editor_common.hpp"#include "../../map.hpp"#include "../../map_label.hpp"#include "unit_map.hpp"#include "tod_manager.hpp"#include "gamestatus.hpp"#include <deque>

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Classes | |
| struct | editor::editor_map_operation_exception |
| struct | editor::editor_map_integrity_error |
| struct | editor::editor_map_load_exception |
| struct | editor::editor_map_save_exception |
| class | editor::editor_map |
| This class adds extra editor-specific functionality to a normal gamemap. More... | |
Namespaces | |
| namespace | editor |
Manage the empty-palette in the editor. | |
Functions | |
| editor_map_load_exception | editor::wrap_exc (const char *type, const std::string &e_msg, const std::string &filename) |
| Exception wrapping utility. | |
| Generated by doxygen 1.7.1 on Thu May 24 2012 01:03:52 for The Battle for Wesnoth | Gna! | Forum | Wiki | CIA | devdocs |