#include "SDL.h"

Go to the source code of this file.
Classes | |
| struct | cursor::manager |
| struct | cursor::setter |
Namespaces | |
| namespace | cursor |
Enumerations | |
| enum | cursor::CURSOR_TYPE { cursor::NORMAL, cursor::WAIT, cursor::MOVE, cursor::ATTACK, cursor::HYPERLINK, cursor::MOVE_DRAG, cursor::ATTACK_DRAG, cursor::NO_CURSOR, cursor::NUM_CURSORS } |
Functions | |
| void | cursor::set (CURSOR_TYPE type=NUM_CURSORS) |
| Use the default parameter to reset cursors. | |
| void | cursor::set_dragging (bool drag) |
| CURSOR_TYPE | cursor::get () |
| void | cursor::draw (surface screen) |
| void | cursor::undraw (surface screen) |
| void | cursor::set_focus (bool focus) |
Definition in file cursor.hpp.
| Generated by doxygen 1.7.1 on Thu May 24 2012 01:03:46 for The Battle for Wesnoth | Gna! | Forum | Wiki | CIA | devdocs |