Public Member Functions | Private Member Functions | Private Attributes

gui2::tmp_create_game Class Reference

#include <mp_create_game.hpp>

Inheritance diagram for gui2::tmp_create_game:
Inheritance graph
[legend]
Collaboration diagram for gui2::tmp_create_game:
Collaboration graph
[legend]

List of all members.

Public Member Functions

 tmp_create_game (const config &cfg)
void update_map (twindow &window)
void update_map_settings (twindow &window)

Private Member Functions

virtual const std::string & window_id () const
 Inherited from tdialog, implemented by REGISTER_DIALOG.
void pre_show (CVideo &video, twindow &window)
 Inherited from tdialog.
void post_show (twindow &window)
 Inherited from tdialog.

Private Attributes

const configcfg_
const configscenario_
tfield_booluse_map_settings_
 All fields are also in the normal field vector, but they need to be manually controled as well so add the pointers here as well.
tfield_boolfog_
tfield_boolshroud_
tfield_boolstart_time_
tfield_integerturns_
tfield_integergold_
tfield_integersupport_
tfield_integerexperience_

Detailed Description

Definition at line 25 of file mp_create_game.hpp.


Constructor & Destructor Documentation

gui2::tmp_create_game::tmp_create_game ( const config cfg  )  [explicit]

Member Function Documentation

void gui2::tmp_create_game::post_show ( twindow window  )  [private, virtual]

Inherited from tdialog.

Reimplemented from gui2::tdialog.

Definition at line 117 of file mp_create_game.cpp.

References gui2::tlistbox::add_row().

Here is the call graph for this function:

void gui2::tmp_create_game::pre_show ( CVideo video,
twindow window 
) [private, virtual]

Inherited from tdialog.

Reimplemented from gui2::tdialog.

Definition at line 63 of file mp_create_game.cpp.

void gui2::tmp_create_game::update_map ( twindow window  ) 

Definition at line 124 of file mp_create_game.cpp.

void gui2::tmp_create_game::update_map_settings ( twindow window  ) 

Definition at line 144 of file mp_create_game.cpp.

References cfg_, config::child_range(), scenario_, and gui2::tminimap::set_map_data().

Here is the call graph for this function:

virtual const std::string& gui2::tmp_create_game::window_id (  )  const [private, virtual]

Inherited from tdialog, implemented by REGISTER_DIALOG.

Implements gui2::tdialog.


Member Data Documentation

Definition at line 42 of file mp_create_game.hpp.

Referenced by update_map_settings().

Definition at line 58 of file mp_create_game.hpp.

Definition at line 52 of file mp_create_game.hpp.

Definition at line 58 of file mp_create_game.hpp.

Definition at line 44 of file mp_create_game.hpp.

Referenced by update_map_settings().

Definition at line 52 of file mp_create_game.hpp.

Definition at line 52 of file mp_create_game.hpp.

Definition at line 58 of file mp_create_game.hpp.

Definition at line 58 of file mp_create_game.hpp.

All fields are also in the normal field vector, but they need to be manually controled as well so add the pointers here as well.

Definition at line 52 of file mp_create_game.hpp.


The documentation for this class was generated from the following files:
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines

Generated by doxygen 1.7.1 on Thu May 24 2012 01:22:34 for The Battle for Wesnoth
Gna! | Forum | Wiki | CIA | devdocs