#include <game_save.hpp>


Public Member Functions | |
| tgame_save (std::string &filename, const std::string &title) | |
Static Public Member Functions | |
| static bool | execute (std::string &filename, const std::string &title, CVideo &video) |
Private Member Functions | |
| virtual const std::string & | window_id () const |
| Inherited from tdialog, implemented by REGISTER_DIALOG. | |
Definition at line 24 of file game_save.hpp.
| gui2::tgame_save::tgame_save | ( | std::string & | filename, | |
| const std::string & | title | |||
| ) |
Definition at line 50 of file game_save.cpp.
Referenced by execute().

| static bool gui2::tgame_save::execute | ( | std::string & | filename, | |
| const std::string & | title, | |||
| CVideo & | video | |||
| ) | [inline, static] |
Definition at line 30 of file game_save.hpp.
References tgame_save().

| virtual const std::string& gui2::tgame_save::window_id | ( | ) | const [private, virtual] |
Inherited from tdialog, implemented by REGISTER_DIALOG.
Implements gui2::tdialog.
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