Classes | Namespaces

ai/testing/ca.hpp File Reference

Default AI (Testing). More...

#include "../../unit_map.hpp"
#include "../composite/rca.hpp"
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Classes

class  ai::testing_ai_default::goto_phase
class  ai::testing_ai_default::aspect_recruitment_phase
class  ai::testing_ai_default::recruitment_phase
class  ai::testing_ai_default::combat_phase
class  ai::testing_ai_default::move_leader_to_goals_phase
class  ai::testing_ai_default::move_leader_to_keep_phase
class  ai::testing_ai_default::get_villages_phase
class  ai::testing_ai_default::get_healing_phase
class  ai::testing_ai_default::retreat_phase
class  ai::testing_ai_default::simple_move_and_targeting_phase
class  ai::testing_ai_default::leader_control_phase
class  ai::testing_ai_default::passive_leader_shares_keep_phase

Namespaces

namespace  ai
 

A small explanation about what's going on here: Each action has access to two game_info objects First is 'info' - real information Second is 'subjective info' - AIs perception of what's going on So, when we check_before action, we use 'subjective info' and don't touch real 'info' at all.


namespace  ai::testing_ai_default

Detailed Description

Default AI (Testing).

Definition in file ca.hpp.

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