gui/auxiliary/widget_definition/repeating_button.cpp

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00001 /* $Id: repeating_button.cpp 52533 2012-01-07 02:35:17Z shadowmaster $ */
00002 /*
00003    Copyright (C) 2007 - 2012 by Mark de Wever <koraq@xs4all.nl>
00004    Part of the Battle for Wesnoth Project http://www.wesnoth.org/
00005 
00006    This program is free software; you can redistribute it and/or modify
00007    it under the terms of the GNU General Public License as published by
00008    the Free Software Foundation; either version 2 of the License, or
00009    (at your option) any later version.
00010    This program is distributed in the hope that it will be useful,
00011    but WITHOUT ANY WARRANTY.
00012 
00013    See the COPYING file for more details.
00014 */
00015 
00016 #define GETTEXT_DOMAIN "wesnoth-lib"
00017 
00018 #include "gui/auxiliary/widget_definition/repeating_button.hpp"
00019 
00020 #include "gui/auxiliary/log.hpp"
00021 
00022 namespace gui2 {
00023 
00024 trepeating_button_definition::trepeating_button_definition(const config& cfg)
00025     : tcontrol_definition(cfg)
00026 {
00027     DBG_GUI_P << "Parsing repeating button " << id << '\n';
00028 
00029     load_resolutions<tresolution>(cfg);
00030 }
00031 
00032 trepeating_button_definition::tresolution::tresolution(const config& cfg)
00033     : tresolution_definition_(cfg)
00034 {
00035 /*WIKI
00036  * @page = GUIWidgetDefinitionWML
00037  * @order = 1_repeating_button
00038  *
00039  * == Repeating button ==
00040  *
00041  * @macro = repeating_button_description
00042  *
00043  * The following states exist:
00044  * * state_enabled, the repeating_button is enabled.
00045  * * state_disabled, the repeating_button is disabled.
00046  * * state_pressed, the left mouse repeating_button is down.
00047  * * state_focussed, the mouse is over the repeating_button.
00048  * @begin{parent}{name="gui/"}
00049  * @begin{tag}{name="repeating_button_definition"}{min=0}{max=-1}{super="generic/widget_definition"}
00050  * @begin{tag}{name="resolution"}{min=0}{max=-1}{super="generic/widget_definition/resolution"}
00051  * @begin{tag}{name="state_enabled"}{min=0}{max=1}{super="generic/state"}
00052  * @end{tag}{name="state_enabled"}
00053  * @begin{tag}{name="state_disabled"}{min=0}{max=1}{super="generic/state"}
00054  * @end{tag}{name="state_disabled"}
00055  * @begin{tag}{name="state_pressed"}{min=0}{max=1}{super="generic/state"}
00056  * @end{tag}{name="state_pressed"}
00057  * @begin{tag}{name="state_focussed"}{min=0}{max=1}{super="generic/state"}
00058  * @end{tag}{name="state_focussed"}
00059  * @end{tag}{name="resolution"}
00060  * @end{tag}{name="repeating_button_definition"}
00061  * @end{parent}{name="gui/"}
00062  */
00063     // Note the order should be the same as the enum tstate in
00064     // repeating_button.hpp.
00065     state.push_back(tstate_definition(cfg.child("state_enabled")));
00066     state.push_back(tstate_definition(cfg.child("state_disabled")));
00067     state.push_back(tstate_definition(cfg.child("state_pressed")));
00068     state.push_back(tstate_definition(cfg.child("state_focussed")));
00069 }
00070 
00071 } // namespace gui2
00072 
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